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Grading

Last modified: 13/02/2026

How grading works

After you reveal a card, you grade recall quality. That grade is passed to FSRS, which updates difficulty and next review timing.

Grading modes

Sprout offers two grading modes, configurable in Settings → Study → Grading buttons:

Two-button mode works as a simple pass / fail system:

ButtonShortcutWhen to use
Again (Fail)1Your answer is incorrect, or you couldn't recall it. If your answer is only partially correct, be strict with yourself — if it would count as wrong in a real-life context, press Again.
Good (Pass)2Your answer is correct.

This mode is simpler and faster, and is recommended for most users.

Four-button mode

ButtonShortcutWhen to use
Again1Your answer is incorrect or you couldn't recall it. If your answer is partially correct, be strict with yourself — if it would count as a fail in a real-life context, press Again. You'll typically use this button about 5–20% of the time.
Hard2Your answer is correct, but you had doubts about it or it took a long time to recall.
Good3Your answer is correct, but it took some mental effort to recall. When used properly, this should be the most commonly used button — roughly 80–95% of the time.
Easy4Your answer is correct and it took no mental effort to recall.

This mode gives finer control, but it is slower and easier to overthink.

TIP

Use four buttons only if you want extra grading granularity. Otherwise, keep two-button mode.

Auto-graded card types

Some card types are graded automatically based on your interaction — you don't press a separate grade button:

Card typeHow it's graded
Multiple ChoiceCorrect option → Good. Incorrect → Again.
Ordered QuestionsCorrect sequence → Good. Any item wrong → Again.

For these types, your response applies the grade directly.

How grading affects scheduling

Each grade feeds into the FSRS algorithm, which updates three values for the card:

ValueUpdated how
StabilityIncreases with Good/Easy grades, decreases with Again
DifficultyIncreases when you press Again, decreases with Easy
Next intervalCalculated so your recall probability equals your target retention on the due date

See Scheduling for a deeper explanation of FSRS.

Keyboard shortcuts summary

KeyAction
Space / EnterReveal answer
12 (two-button)Again / Good
14 (four-button)Again / Hard / Good / Easy

Released under the MIT License.